09 July 2021

Zap by Various (No. 80)

Zap #0-16 (1967-2016)
by Crumb, Griffin, Mavrides, Moscoso, Shelton, Spain, Williams & Wilson

REVIEW BY TOM SPURGEON:
(from The 100 Best Comics of the Century! in The Comics Journal #210, 1999)
It is well known in comics circles that Zap was neither the first underground comic (Jack Jackson published God Nose in 1963) nor even the first appearance by Crumb or many of the eventual contributors, who had enjoyed exposure through their appearances in the underground newspaper movement. But for the world at large, Zap in underground comix, and the buzz and excitement that greets the most recent issue is a sign that Zap struck at the collective consciousness of our culture in a way few comics ever have.

Zap has reinvented itself at least three times. The first two issues are all R. Crumb, and one can see the heavy Harvey Kurtzman influence, particularly in their presentation. But whereas with Kurtzman's magazine the medium was a big part of the message, Crumb's comics were more playful and his satire was more intensely personal. The anything-goes quality of his work continued into various extremes when the magazine made its first transition into an anthology. From a vantage point 30 years later, one is struck by how extreme the violence and sexual elements are in works from Wilson and Spain, and how elegant the art in cartoons from Moscoso and Williams. Strangely, Crumb and Shelton become almost straight men in this company, although it is Crumb's famous incest comic in issue #4 that ran afoul of New York obscenity  law. Even Zap's famous jam illustrations have a subtext of subverting standard creative practices in favour of sheer graphic splendour.

Somewhere along the way, Zap added a reflective element. For instance, the Crumb and Shelton strips in Zap #13 were both in more serious, accomplished styles, and both involved taking stock of the time Zap was created. Even the still shocking Wilson's work is viewed differently in the context of his having done so many years of Checkered Demon comics. Zap's time is past in terms of the accomplishments of the artists - all of whom remain interesting and worth reading - but because fewer and fewer artists are starting comics using similar approaches. What remains is less the movement than the comics, and for visual energy no-one will ever outstrip the creators behind Zap.


ROBERT CRUMB:
(from an interview with The Chicago Tribune, 2014)
In the 1940s, a lot of comics were done for servicemen (his own father had been an illustrator for the Marine Corps), but as culture, it was a very low form of popular entertainment. If you had pretensions to being cultured, you looked down on comics. So, to answer your question, the biggest change I have seen is comics going from being mainstream entertainment for children to something an adult can pick up. Specifically Zap said that this low form of culture could be a form of personal expression, and I think that, for the past 50 years, is our biggest legacy, that sense of comics as a form of personal expression. And maybe if comics are still seen that way, if comics have stayed honest, it's because you don't get rich doing them. The rewards are small. Because of that, (expletive) gets weeded out. You can't put across a good comic without thought. There is not enough reward for the sweat, and I think maybe, now that Zap is finished, that's what we said: If you don't love what you're doing, you're definitely not doing this.


CHRIS WARE:
Without Zap there would be no such thing as alternative / literary / artistic / self-expressive comics and graphic novels. Zap started it all.


FURTHER READING:



08 July 2021

Chris Ware Exhibitions: On Display Now!

Chicago: Where Comics Came to Life (1880-1960) 
Chicago Cultural Center, Chicago, USA 
June 19 to October 3, 2021 
Curated by artist and author Chris Ware, and Chicago Cultural Historian Emeritus, Tim Samuelson, this exhibition is designed and planned as an intentional historical companion to the concurrently appearing survey of contemporary Chicago comics at the Museum of Contemporary Art, in which Ware’s work also appears - see below.

A significant but often overlooked contribution to American art and culture is Chicago’s role in the development of the early comic strip. Through its countless newspapers and its publishing industry, Chicago led the transformation of comics from daily fantasy and joke features into ongoing stories grounded in the textures and details of real life, its first real step towards legitimacy as an expressive language and semi-literary art form. The exhibition focuses on the origins of the comics in popular publishing, the immeasurable importance of African-American cartoonists and publishing, the first woman cartoonists and editors, the first daily comic strip, and finally the art and comics of undeservedly forgotten Frank King, who with “Gasoline Alley” captured not only the rhythms and tone of everyday existence in his characters that aged not only at the same daily rate as its newspaper readers, but were also fictionalized versions of real people. More details here...

The Chicago Tribune: "Ware is arguably the most celebrated cartoonist of the past 20 years, an Oak Park resident and New Yorker illustrator whose intricate stories of regret, lonesomeness and childhood nod to architecture, the interconnectedness of everyday existence and the history of comics. Samuelson, who retired at the end of 2020, was longtime official historian of the city of Chicago. When he says he is just a pal, it sounds like a benign dodge, a wish to look more retired than he actually is. When it comes to architect Louis Sullivan, ragtime music and the earliest comic strips - the pair often fanboy as a team."

Chicago Comics: 1960s To Now 
Museum of Contemporary Art, Chicago, USA 
June 19 to October 3, 2021 
The exhibition is guest-curated by Dan Nadel. Chicago has been a center for comics for decades—a haven not only for making and publishing cartoons, but also for innovating on the medium. Chicago Comics: 1960s to Now tells the story of the art form in the influential city through the work of Chicago’s many cartoonists: known, under-recognized, and up-and-coming. The exhibition traces the evolution of comics in Chicago, as cartoonists ventured beyond the pages of newspapers and into experimental territory including long-form storytelling, countercultural critique, and political activism. Chicago Comics examines styles, schools of thought, and modes of publication across six decades of cartooning, including works from artists who are changing the medium today. The exhibition seeks to bring to the fore artists of color who were previously under-recognized throughout their careers. In this pursuit, the exhibition features archival material previously not seen in museums and offers a revised history of the art form. Represented throughout this timeline are special sections that highlight key artists including Kerry James Marshall, Lynda Barry, and Chris Ware. More details here...




MAD #1-24 edited by Harvey Kurtzman (No. 8)

MAD #1-24 (1952-1956)
edited by Harvey Kurtzman, with Wally Wood, Bill Elder, Jack Davis and others

REVIEW BY DARCY SULLIVAN:
(from The 100 Best Comics of the Century! in The Comics Journal #210, 1999)
Despite their very name, comics have contributed very little to America's comic legacy. Comic strips have introduced many of the most famous persona of American humour, from Charlie Brown to Zippy to Ziggy. But strip away the obscurities (including all alternative comics), the borrowings from other media and the juvenilia, and only one comic book emerges as a true influence on the country's comic consciousness: MAD.

MAD has been an American institution for more than 40 years. Even kids who skipped the Superman and Spider-Man phase snuck MAD to school, memorised the zany names given to characters from films (even films they'd never seen), compete to see who could most adeptly manipulate the back cover fold-in.

The MAD honoured here, however, prospered for just four years, from the comic's birth in 1952 until 1956, when its father, Harvey Kurtzman, left its publisher, William Gaines' EC Comics, in one of the classic creator's rights disputes in comics history. (Shades of Image: Kurtzman not only left MAD, he took his top artists with him and started his own humour magazines.)

Kurtzman possessed a fluid, rhythmic drawing style suited to physical humour. He was also a detail obsessed writer, who had rewritten the rule book on war comics on EC's Two-Fisted Tales and Frontline Combat. As Kurtzman saw it, he was a seeker of Truth.

Of course, a few bucks wouldn't hurt. Kurtzman wanted a book he could crank out faster than his heavily researched war comics. He proposed a humour magazine to Gaines. In its first incarnation MAD was a comic book about comic books (postmodernist alert!) - largely poking fun at the kinds of comics that kept EC afloat.

MAD quickly ran out of comic books to lampoon and began taking on other media, particularly film and advertising. And in a stroke that still seems revolutionary, Kurtzman persuaded Gaines to publish MAD in magazine format - thus sidestepping the then raging furor over comic books and giving Kurtzman the "status" book he sought (he'd been wooed by a major magazine of the day, Pageant).

Notoriously strict about artists following his breakdowns, Kurtzman is clearly MAD auteur. But the artists who drew it - especially Wally Wood, Bill Elder and Jack Davis - rose to the occasion, introducing a new freneticism to comic art. They squirted panels full of sight gags and non sequiturs, creating a dense style described as "chicken fat". That manic energy, along with Kurtzman's rapid-fire verbal riffing, made MAD's pages absolutely electric and immediate.

Critics have praised MAD so fulsomely that the magazines true historical impact has been distorted. Neither Kurtzman or MAD created American satire - but they did bring it to a younger audience. Kurtzman and company used humour as a crowbar to pry apart what things were and what they pretended to be. "Just as there was a treatment of reality in the war books," Kurtzman wrote in his comics history From Aargh! to Zap!, "there was a treatment of reality running through MAD; the satirist/parodist tries not just to entertain his audience but to remind it of what the real world is like."

Ultimately, though, Kurtzman and MAD's subsequent writers were part-time satirists and full-time funnymen. Like children, they would make fun of anything - left or right, young or old, good or bad - simply because it was there. Gaines would later argue that MAD had no morality, no statement beyond "Watch out - everybody is trying to screw you!" Satire was important to MAD, but its real metier was iconoclasm. It was a pie chucked at the nearest face visible.

And like the pie in the face, it was both anarchic and quaintly traditional. Kurtzman brought the Jewish inflections of Catskills comedy to comic books - what are MAD coinages like "potrzebie" and "veedlefetzer" if not put-on Yiddish? Kurtzman's joke constructions drew frequently and expertly from vaudeville comics. The balance between deconstructive cliche-busting and well-structured routines, between Swiftian wit and pure spitball silliness, helps account for Mad's sustained and wide-ranging popularity. For all its buzzing surface quality and apparent rudeness, MAD wasn't nasty - it had charm.

MAD's historical importance grew in the 1960s and 1970s, when it offered the pre-protest set their own connect-the-dots guide to social criticism. And many of MAD's most famous conventions - the movie parodies with Mort Drucker's deadly caricatures, the gonzo visual slapstick of Don Martin, the witty wordless rim-shots by Sergio Aragones and Antonio Prohias - post-date Kurtzman's reign as well. But these and other riches simply wouldn't exist without Kurtzman and his original collaborators, who created MAD's skewed, sarcastic, staccato style. Godfather of the undergrounds, influencer of modern film humour, infiltrator of virtually all media, Kurtzman's little "quickie book" stands not just as one of the greatest comic books ever, but as a true cultural phenomenon.


REVIEW BY ALAN MOORE:
(from a tribute to Harvey Kurtzman in The Comics Journal #157, 1993)
The first time I encountered Harvey Kurtzman, I was around ten years old. The encounter took place between the covers of The Bedside MAD, a paperback collection; strange, American, the cover painting possibly by Kelly Freas, the edges of the pages dyed a bright, almost fluorescent yellow. To this day, it burns inside my head. The stories in that volume and the Kurtzman stories I discovered later brandished satire like a monkey-wrench: a wrench to throw against pop-culture's gears or else employed to wrench our perceptions just a quarter-twist towards the left, no icon left unturned. 


REVIEW BY DAN CLOWES:
Had he not existed, I'd be a dull, humorless lout working in a muffler shop somewhere, and so would practically everyone I know. I shudder to think how horrible the world would be today without that which Harvey Kurtzman begat!


REVIEW BY BILL GRIFFITH (ZIPPY THE PINHEAD)
MAD was a life raft in a place like Levittown, where all around you were the things that MAD was skewering and making fun of. MAD wasn't just a magazine to me. It was more like a way to escape. Like a sign, This Way Out. That had a tremendous effect on me.


FURTHER READING:



07 July 2021

V For Vendetta by Alan Moore & David Lloyd (No. 83)

V For Vendetta (1982-1983, 1988-1989)
by Alan Moore & David Lloyd

REVIEW BY RAY MESCALLADO:
(from The 100 Best Comics of the Century! in The Comics Journal #210, 1999)
While best known for their elaborate structures and narrative gimmicks, what made Alan Moore's '80s work truly distinctive was the passion he brought to his stories. At his best, Moore wanted to give his readers a message that would matter in their own lives, something that would makes comics a transcendent experience. The gimmicks and motifs not only helped him carry across his message, it also provided a surface or irony and mastery meant to distract us from the earnestness of this ambition. So while Watchmen won all the attention for its fearful symmetries, I would argue that V For Vendetta is Moore's best mainstream work to date. Started in Warrior magazine in the early 1980s and completed for DC Comics at the end of the decade, V For Vendetta was the warning to his homeland about the cost of creeping fascism. By wrapping this message in a romantic notion of the masked adventurer, Moore set forth a re-evaluation of the superhero that was as relevant as it was bleakly realistic.

Set in a Britain turned fascist by a global nuclear war, the story focuses on V, a mysterious swashbuckling figure in a Guy Fawkes mask who performs unbelievable feats in the name of anarchy. Beyond the title character, the V motif takes on many forms throughout the story (including all the chapter titles), but is most memorable as a Zorro-like Anarchy symbol turned upside-down. Despite this gimmick and the strong genre trappings, V For Vendetta is more a series of character studies than anything else. V's acts of terrorism aren't as horrifying as the future Moore envisions, and artist David Lloyd provides the perfect visuals for a nation living in constant fear of the jackboot. The strong chiaroscuro of Lloyd's style creates a world shrouded in darkness, where figures could be sweepingly dramatic, matter-of-fact predatory, or mundanely desperate. And, as often he does in his best work, Moore goes to great lengths to explore the inner lives of secondary characters, to create as a whole a milieu as possible. Readers feel the desperation of life under fascism, even among the elite. And as with all great adventures, there's a seduction: not of V and Eve, the young woman he takes on as his protege, but Eve and anarchy itself, as we witness her heard earned freedom from self-induced tyranny.

Chapters range from the archly experimental ("Video" uses dialogue taken strictly from television) to the universally resonant (the heartfelt bravery of "Valerie") and there were missteps such as "This Vicious Cabaret" (which attempted comics as sheet music). What mattered, though, was the way Moore and Lloyd played upon the romance of the outlaw (especially one opposing a corrupt state) while being fully aware of the consequences such romanticism can have. In that manner, the infused the seductive nature of anarchy with an implicit warning of its own. The ending is both elegiac in its hope and realistic in its expectations: it concedes an important distinction between destroyers and creators and allows the resulting price to be paid nobly. And in that complex honesty, Moore's passions and abilities shine most vividly.


ALAN MOORE:
(from the introduction to the collected V For Vendetta)
I began V For Vendetta in the summer of 1981, during a working holiday upon the Isle of Wight.

My youngest daughter, Amber, was a few months old. I finished it in the late winter of 1988, after a gap in publishing of nearly five years from discontinuation of England’s Warrior magazine, its initial home. Amber is now seven. I don’t know why I mentioned that. It’s just one of those unremarkable facts that strike you suddenly, with unexpected force, so that you have to go and sit down.

Along with Marvelman (now Miracleman), V For Vendetta represents my first attempt at a continuing series, begun at the outset of my career. For this reason, amongst others, there are things that ring oddly in earlier episodes when judged in the light of the strip’s later development. I trust you’ll bear with us during any initial clumsiness, and share our opinion that it was for the best to show the early episodes unrevised, warts and all, rather than go back and eradicate all trace of youthful creative inexperience.

There is also a certain amount of political inexperience upon my part evident in these early episodes. Back in 1981 the term “nuclear winter” had not passed into common currency, and although my guess about climatic upheaval came pretty close to the eventual truth of the situation, the fact remains that the story to hand suggests that a nuclear war, even a limited one, might be survivable. To the best of my current knowledge, this is not the case. 

Naivete can also be detected in my supposition that it would take something as melodramatic as a near-miss nuclear conflict to nudge England toward fascism. Although in fairness to myself and David, there were no better or more accurate predictions of our country’s future available in comic form at that time. The simple fact that much of the historical background of the story proceeds from a predicted Conservative defeat in the 1982 General Election should tell you how reliable we were in our role as Cassandras.

It’s 1988 now. Margaret Thatcher is entering her third term of office and talking confidently of an unbroken Conservative leadership well into the next century. My youngest daughter is seven and the tabloid press are circulating the idea of concentration camps for persons with AIDS. The new riot police wear black visors, as do their horses, and their vans have rotating video cameras mounted on top. The government has expressed a desire to eradicate homosexuality, even as an abstract concept, and one can only speculate as to which minority will be the next legislated against. I’m thinking of taking my family and getting out of this country soon, sometime over the next couple of years. It’s cold and it’s mean-spirited and I don’t like it here anymore. 

Goodnight England. Goodnight Home Services and V for Victory.

Hello the voice of Fate (London) and V For Vendetta.
~ Alan Moore, Northampton, March 1988



06 July 2021

Prince Valiant by Harold Foster (No. 100)

Prince Valiant (1937-1971)
by Harold Foster

REVIEW BY GREG CWIKLIK:
(from The 100 Best Comics of the Century! in The Comics Journal #210, 1999)
It is well known that Harold Foster always considered himself to be an illustrator rather than a cartoonist, and it is Foster's artwork that gives Prince Valiant its majesty and scope. He remains unrivalled in his depictions of sea and sky, wild forest glades, medieval fortresses looming over fields of jousting knights. Foster was an outdoorsman and his love of nature in all its seasonal variations permeate the strip. A superb draughtsman and a master of complex composition, his work is never formulaic: whether drawing a wistful maiden lost in thought on a parapet, or rendering a warrior manning a catapult on a crowded and chaotic battlefield, each is always depicted as an individual possessing distinct characteristics of dress, physical appearance, and expression. His charming and earthly rendering of everyday domestic life also balances the more romanticised elements.

It is true that certain details of costume and architecture are conflated from other periods and sometimes owe more to Victorian imagination than to recent scholarship. But Foster had the rare gift of being able to transform his historical imagery, whatever its source, into a vivid, convincing and personal evocation of the past. When, for example, he portrays a boatload of Vikings, they come across as real flash-and-blood individuals, even if their winged helmets and barbaric ornaments may not be strictly accurate; and when Val leaps to the ship's rigging, harp in hand with the vast ocean visible behind him and sings a ballad to the weary sea rovers, Foster achieves one of those moments of true emotional and visual poetry that occur time and again in his work.


REVIEW BY EDDIE CAMPBELL:
(from a review in Escape Magazine #6, 1985)
I've always felt that Prince Valiant stands high over its contemporaries in the Adventure/Classical genre of the Newspaper Sunday, because, whereas Alex Raymond's Flash Gordon and Burne Hogarth's Tarzan were sometimes marred by juvenile simplism, Foster's work is not only impressive to look at like those, but is always interesting to read... As an artist, he never in his life rushed a pen-stroke; every tree, cloud and rock is put down with immaculate precision.


REVIEW BY DAN NADEL:
Sure I'd read Foster before, but I'd never found a way in. Fortunately, Fantagraphics recently released Prince Valiant Vol 1: 1937-38, and I was able to absorb the material in a wholly new way... Prince Valiant opens up a world that I wanted to stay in - a wide-eyed early 20th century approach to fantasy with a now-vanished sincerity and wholesomeness. It's an all too rare pleasure in comics.


FURTHER READING:



05 July 2021

Barnaby by Crockett Johnson (No. 68)

Barnaby (1942-1946, 1952)
by Crockett Johnson

REVIEW BY TOM SPURGEON:
(from The 100 Best Comics of the Century! in The Comics Journal #210, 1999)
It is worth noting David Johnson Leisk, who created the strip Barnaby for the New York paper PM under his more famous pen-name in 1942, had two interesting careers after comic strips: he was a successful illustrator of children's books (including the classic Harold & The Purple Crayon) and an avant-garde painter of geometric shapes and objects. Barnaby reads like the work of a wide-ranging intellect rather than a lifer in the comics trade. Its spare beauty comes from its perfect sense of time and place, and its emphasis on the sometime whimsical, sometimes not-quite-real way in which children create meaning in their lives. 

Barnaby was concerned with the title character's relationship with his fairy godfather, Mr. O'Malley, one of the great creations in strip comics. A rotund figure in a hat, whose wings extended from his oversized coat, carrying a cigar, and avoiding all overt displays of fairy godfather powers, Mr. O'Malley looked less an object from classic children's literature than a slightly-addled uncle (one possible reading of Barnaby is to see all the characters as a child's interpretation of various types of adult). Most of the narratives dealt with Mr. O'Malley making more difficult - and ultimately more satisfying - situations which Barnaby, despite being a very young child, was often well-equipped to handle on his own. Mr. O'Malley's friends and professional acquaintances made frequent appearances, and Johnson's arch take on many of those fantastic character-types helped make Barnaby a prototype for a young persons' entertainment with much to offer adult readers. 

Barnaby also underlines how fragile a strip's success can be, particularly when one breaks it down element by element: Johnson's art is simplified by today's standards, but gave the strip a distinctive and elegant look; typeset lettering has almost never worked for any comics work, but allowed Johnson to save space within his dailies; and the World War II setting of the original strips would seem to date it, but a more modern, script-altered update showed how important and how well-observed those original strips were in regard place and time.

Barnaby is a perfectly-balanced work greater than the sum of many admirable parts. Never the most popular feature of its time, it has a sterling critical reputation and is remembered fondly by many who read it as children. Johnson's return for the final story, where Mr. O'Malley decides to forego the rules and stay with Barnaby past his next birthday only to find that the birthday boy can't see him anymore, is one of the great send-offs in strip history, and its sentimental power is a testament to some of the medium's most enduring characters.


REVIEW BY CHARLES M. SCHULZ:
Barnaby was one of the great comic strips of all time.


REVIEW BY DAN CLOWES:
(from an interview, Comic Art #1)
You know, you look at it panel by panel and it doesn't do much, but when you read the stories it really comes alive. Not only is it absolutely hilarious, but it has this really strong, unexpected emotional quality.


FURTHER READING:



03 July 2021

Peanuts: An Appreciation by Chris Ware

The following essay is taken from "The Peanuts Papers: Writers & Cartoonists on Charlie Brown, Snoopy & the Gang, & the Meaning of Life", published in 2019 by the Library of America.

As a kid, I spent a lot of time alone. Because my mother was single and worked all day long, my grandparents’ house became a sort of second home, where, if I wasn’t being monitored directly, I occupied myself drawing or reading while my grandmother and grandfather tended to their yard and housework. My grandfather had been a managing editor of the Omaha World-Herald, where he assumed the makeup of the daily and Sunday comics pages. For him, this task was a vestigial pleasure, because, as a boy, he’d wanted to be a cartoonist, though providence and necessity (he had been booted from college for stealing university stationery and sending a forged letter to all the fraternities mandating that they appear Sunday morning for V.D. testing) had willed otherwise.

As a perk of his role as the comics decider, he’d received collections of the various comic strips that the World-Herald published, and kept them on a shelf in his basement office, which I was free to peruse in my housebound wanderings, while he and my grandmother raked, mowed, and sprayed DDT on their lawn outside. My grandfather had been among the country’s earlier managing editors to add a strange, iconographic, and purposefully designed “space-saving” strip to the World-Herald’s pages, named Peanuts. (My grandmother told me once how she had sat at the kitchen table with him reading the syndicate pitch samples and “howling with laughter.”) I regularly lost myself in these early Peanuts paperback collections. Charlie Brown, Linus, and Snoopy became my friends. At one point, after reading an especially upsetting Valentine’s Day strip, where, as usual, Charlie Brown received no cards, I crafted an awkward valentine and demanded that my mother mail it directly to the newspaper, where I knew she had an “in” and where, somehow, I hoped it might find its way into Charlie Brown’s tiny, stubby-fingered hands.

What kind of artist, through his simple newsprint drawings, could break the heart of a child like that?

Even the least critical reader can sense falseness and fakery on the part of an unskilled - or, worse, dishonest - cartoonist. And, because the comic strip is a valueless throwaway, the cartoonist must win the reader’s trust without benefit of critical backing, museum walls, and monied collectors. The best comic strips present the cartoonist laid bare on the page; they are a condensed sum-uppance of the artist’s notions of, ideally, what makes life funny, but also of what makes it worth living. This artistic effort has to occur not over a career punctuated by a handful of masterpieces but every single day. The skeptical reader arrives cold to a little slice of comic-strip newsprint and gives the cartoonist four, maybe five, seconds: “O.K., make me laugh.” It’s no wonder that Charles Schulz, the creator of Peanuts, woke up feeling funereal, or like he had a term paper due every morning. Or, as he also said, “In a comic strip, yesterday doesn’t mean anything. The only thing that matters is today and tomorrow.”

It’s not the skill of the drawing, or the lines, or the lettering, or the funny words that make a strip work. Timing is the life force of comics. Without a sensitivity to the rhythms and the music - a.k.a. the reality - of life, a comic strip will arrive D.O.A., nothing more than a bunch of dumb pictures. When the comic-strip reader moves through those four panels containing those little repeating hieroglyphs, the characters must come alive on the page with as much ferocity and resonance as the people in one’s own life and memory. The reader doesn’t just look at Charlie Brown, Linus, Lucy, and Snoopy but reads them as musical notes in a silently heard composition of hilarity, cruelty, and occasional melancholy.

In 1950, the comics page was a more or less settled territory into which very few new features could be shoehorned, and, from the get-go, Peanuts was marketed as a space-saver. The strip was created out of four equally sized panels, which allowed it to run horizontally, vertically, or stacked two by two. The simple, almost typographical reduction of the Peanuts characters - the inflated heads and the shrunken bodies - not only saved editorial-column inches but created room for the words in the strip to be legible. This requirement, nearly alchemically, also enabled the transplanting of the children of Peanuts out of a seen, external world of people and places and into a minimalist, abstract, remembered, and internal world. Who would’ve thought that such a hard-nosed commercial decision would catalyze one of the greatest works of popular art of the twentieth century?

Indeed, the earliest Peanuts strips almost seem to take smallness as its peeved raison d’ĂŞtre, a sort of humiliation that the characters must suffer in a space unaccommodating to their bigger ideas, urges, and emotions. The Peanuts characters evolved rapidly right before readers’ eyes during the first two years of the nineteen-fifties. Schulz instinctively allowed just the tiniest bit of realism back into their proportions and postures, and somehow, I think, ineffably shaped them within the idiosyncrasies of his own handwriting. By 1954, Schulz was so masterfully intuiting and internalizing his characters that they seemed to burn the page, modulating between whispers and cataclysmic eruptions so violent that the panels could barely contain their fury. The blank, everyman Charlie Brown of the earliest strips gave way to a self-doubting loser; Lucy developed into a tormentor, while her younger brother, Linus, eventually became the strip’s philosopher.

Whereas the daily strip enabled the characters’ personalities to mature, the Sunday iteration - double the size and number of panels, and in color - allowed for an expansion of the strip’s time and space. Here Schulz drew what, by contrast, were redolently realistic suburban settings. This longer form also allowed him to develop his “music,” orchestrating more complex, extended moments than the shorter daily strips permitted. A choice example of a finely tuned Peanuts Sunday strip might be the March 20, 1955, episode where Charlie Brown and Schroeder are playing marbles and Lucy invades their game, getting angrier and angrier at her missed shots (“rats... Rats! rats!”) and then improbably and violently (“What a stupid game!”) stomping all of their marbles flat (stomp! stomp! stomp! stomp! stomp!). The penultimate panel shows her angrily stalking away, a scribbled skein of lines in a balloon above her head - a skein that the reader “hears” as the endnote of the zigzaggy musical composition that precedes it.

By contrast, just nine months earlier, in May, 1954, Schulz had produced a multi-part Sunday sequence that is one of the weirdest hiccups in the strip’s development: Lucy, with Charlie Brown’s encouragement, enters an adult golf tournament. Now, it’s odd enough that these kid characters would even play golf, let alone play in a tournament, but the fact that Schulz would place Charlie Brown and Lucy next to adults - yes, actual adults appear in the strip - feels very, very wrong. The four-week sequence is full of clunkers and disharmonies, producing a queer sense of dislocation and falseness. It’s almost like the strip has the flu. Indeed, even Schulz seems to be aware of the problem - one panel shows Charlie Brown and Lucy through a forest of adult legs, he admonishing her to “just try to forget about all these people... just forget about ’em.” While the experiment proves Schulz’s willingness to test his strip’s limits, it cemented the primary rule of the Peanuts cosmos: adults might be talked about (sports legends, Presidents, Charlie Brown’s father), or even soliloquized (Linus’s infatuation with Miss Othmar), but they must always, quite literally, be out of the picture.

Peanuts increasingly became a strip where the children acted like adults (unlike the very earliest newspaper comics, in which adults acted like children). For a strip, and a nation, riding on postwar economic euphoria, such psychological inversion seems all too appropriate for the baby-boomer readers of its heyday. In the same way that architecture seems both to contain and to affect our memories, something about the synthetic psychological landscape of Peanuts seems to capture the peculiar timelessness by which we imagine and embody our sense of self. To loosely quote Vladimir Nabokov: we all have children buried alive inside us somewhere. “You have to put yourself, all of your thoughts, all of your observations and everything you know into the strip,” Schulz said in 1984. Peanuts could even be tartly described, as Art Spiegelman once did to me, in a phone call, as “Schulz breaking himself into child-sized pieces and letting them all go at each other for half a century.”

Caught up in remembrances of age-old wrongs and slights, Schulz seemed to have well-worn ruts in a road that led backward, the gates of injustice opening on his drawing table with every new strip. Rejections, dismissals, and disappointments flooded into the story lines of Peanuts. So accessible and immediate were these memories that, after the end of his first marriage, he apparently thought it O.K. to pay a visit to his old girlfriend Donna Johnson Wold, a.k.a. the Little Red-Haired Girl, who had rejected him at least twenty years before and was by all accounts perfectly happy being married to someone else. Toward the end of his life, Schulz regularly noted in his school yearbook (from which his drawings had been rejected, incidentally) when his classmates died, one by one. I’ll corroborate: in my own life as a cartoonist, I’ve made similarly ill-advised personal decisions, and sometimes a vicious word spoken by a mean kid to me forty years before will surface while I’m working, and I’ll say something back to him at the drawing table, out loud. There’s definitely something very weird about this profession, and my simply typing “the Little Red-Haired Girl” and not having to explain it demonstrates Schulz’s genius at harnessing it. We all have our own little red-haired girl.

Cartoonists, like dog owners, tend to look like their work, but Schulz somehow skirted that rule, the parenthetical, closely spaced eyes in the middle of Charlie Brown’s fat bald head resembling nothing about Schulz the man, who had widely spaced eyes, a strong, long nose, and an enviable thatch of hair to the very end. But that’s part of Schulz’s talent: Charlie Brown looks less like Schulz than, one must suppose, he feels like him. From the Yellow Kid to Barnaby to Henry to Tintin to Charlie Brown, there’s a long history of large, bald, white male faces through which the reader may “see” these characters’ various comic-strip worlds. This is no accident; the less specificity a character has, the more he (or maybe she—where are our shes?) becomes the strip’s protagonist, an everyman. Culturally, and however unfairly, the pink disc of Charlie Brown’s big baby face is about as blank and everyman as one can get.

For white American males, at least. But Schulz did try: in answer to certain readers feeling “left out” of the strip, the introduction of Franklin, in 1968, came with a rightful dose of dread on Schulz’s part about seeming condescending to African-Americans. He needn’t have worried, though, because Franklin felt real - or at least felt respected - as a kind kid on the beach with whom Charlie Brown plays in the sand. (“Whites Only” pools were not uncommon in 1968.) Though Schulz may have lived a quiet, remote life in his California studio, he was woke enough to realize that all one had to do was care enough about a character for he or she to “work,” even if the shell of the character wasn’t his own. Despite the over-all racial imbalance of the Peanuts cast, this caring is really the secret, mysterious power of Schulz’s entire strip. Charlie Brown, Lucy, Linus, Snoopy, Schroeder, Franklin, and everyone else came alive on that page because of Charles Schulz’s ability to make you care about and feel for - and, in Charlie Brown’s case, at least, feel through - nearly every one of them.

There is a translucency, if not a transparency, to Schulz’s drawing style that allows for such sympathy. It’s not diverting or virtuosic - it’s direct and humble. (He described it as “quiet.”) The simple act of looking from one drawing to the next animates the rhythm of the characters’ movements, echoing, somehow, our own distillation of experience. Due to an essential tremor in Schulz’s drawing hand, as the result of a quadruple-bypass surgery in 1981, this distillation felt shakier in later years; he sometimes even steadied his drawing arm with the other, to reduce the tremors to a minimum. But this difficulty did not change the strip’s essence, or Schulz’s devotion to drawing it: “I am still searching for that wonderful pen line that comes down - when you are drawing Linus standing there, and you start with the pen up near the back of his neck and you bring it down and bring it out, and the pen point fans out a little bit, and you come down here and draw the lines this way for the marks on his sweater, and all of that... This is what it’s all about - to get feelings of depth and roundness, and the pen line is the best pen line you can make. That’s what it’s all about.”

Schulz’s mind, and then hand, transmuted the Peanuts characters onto the paper and then into the eyes and minds of millions of readers, and he knew those readers trusted him to “make the best he could make.” He never gave up on them. Besides, no one else could have done it; despite the deceptive simplicity of a Peanuts drawing, faking one - let alone four of them in a row - is impossible. If there is one accomplishment in the art of cartooning for which Schulz should be credited, it’s that he made comics into a broader visual language of emotion and, more importantly, empathy. For this, all cartoonists - especially those of us who have attempted “graphic novels” - owe Schulz, well, everything.

© Chris Ware


02 July 2021

Peanuts by Charles M. Schulz (No.2)

Peanuts (1950-2000)
by Charles M. Schulz

REVIEW BY KIM THOMPSON:
(from The 100 Best Comics of the Century! in The Comics Journal #210, 1999)
Pulling sense and meaning from the chaos that surrounds us is a full-time job, and humans need all the help they can get. Artists don't actually alter the universe - but they reorganise, clarify, highlight, explain... bring it into focus for the rest of us. A great work of art permanently redefines its subject. So it is that when we see a sunflower, we see it at least to some degree through Van Gogh's eyes; when we cope with conflicting accounts of an event, Rashomon looms in our minds; and no father's savagely unjust treatment of his children can ever be witnessed without an echo of King Lear.

Is there a better image for the repeated betrayal of trust than Lucy yanking the football out just as Charlie Brown is about to connect? What depiction of stubborn, ridiculed faith is more powerful than Linus sitting alone in his pumpkin patch waiting for the Great Pumpkin? All of Murphy's laws together offer no better illustration of the malign nature of inanimate objects (and the futile mixture of rage and resignation available in response) than Charlie Brown with his kite stuck in a tree.

For close to half a century, Charles Schulz has been contributing indelible images to our consciousness, from Snoopy's fantasied "dogfights" with the Red Baron to Linus' security blanket to Lucy's hopeless infatuation with the monomaniacal Schroeder. Some of them even pop up and acquire new meaning, contemporary layers of meaning, long after we thought they'd been exhausted. Who would have ever guessed, for instance, that Lucy's hostile, self-aggrandising, destructive and ultimately useless (but inexpensive!) psychiatric advice booth would anticipate, so completely and pitilessly, the '90s radio advice-giver Dr. Laura?

Peanuts began in 1950, neatly bisecting the century and making it the first (and arguably the last) great modern comic strip. To those unfamiliar with it, that first year is bizarre, almost unrecognisable - and it's not just a matter of the slicker, button-cute character designs. Rather than a gentle, philosophical loser, Charlie Brown is a hyperactive prankster (prefiguring Bill Watterson's Calvin, down to the manic open-mouthed grin); the reader looking for familiar faces among the rest of the cast will be disappointed by interchangeable second bananas such as Shermy and Patty, and soon thereafter, Violet (who?).

The peculiar thing about Peanuts' early development is that, with one significant exception, all of Charlie Brown's major co-stars-to-be debuted as toddlers or infants. Not only that, but as generations of infants: baby Schroeder, little Lucy Van Pelt and her baby brother Linus were introduced and allowed to "grow up" (ie to reach Charlie Brown's age); later, they were followed by Charlie Brown's sibling Sally (and much later, Lucy and Linus' brother, the somewhat pointedly-named Rerun). Nowadays, of those five characters (six, if you count Snoopy, who began as a non-speaking puppy, too), only Sally seems genuinely younger than the rest. Peanuts is entirely different from other strips in which characters age, such as Gasoline Alley or For Better Or For Worse. Lucy, Linus, Schroeder and Sally didn't mature so much as they evolved from a sketch to a finished drawing - as if Schulz had to work his way into his best characters literally by raising them to maturity. It's also been suggested that the "babies" were Schulz's way of easing into the quirkier characterisations, with Schroeder as the icebreaker, without endangering the interior logic of the early strip. And, of course, it allowed him to incorporate the dynamics of sibling age differences, particularly with the Van Pelt kids. 

(The one exception is Peppermint Patty, literally an "outsider" who lives across town; she often seems to be starring in her own, separate strip, and remains an intruder when she "crosses over"  with the rest of the cast. Curiously, in the fallow '80s, when the rest of Peanuts was awash in irritating Snoopy relatives and talking schoolhouses, the "Peppermint Patty" strip within-a-strip seemed to retain its snap.)

Peanuts has been going steady for close to 50 years. Even though it has declined from its peak (late '50s to late '60s), even though it sometimes lurches into mystifying, private non-sequiturs, it can still provoke laughter and delight. (And it's worth noting that the '90s Peanuts is a substantial improvement on the '80s Peanuts.) The witty aggressiveness of yore has been toned down: you don't hear anyone call Charlie Brown a blockhead any more, and the trademark explosive, exasperated "Good grief" is a thing of the past, too - but there is a deeper, darker current of wistfulness (those haunting strips of Charlie Brown alone in his room, at night) that can be surprisingly affecting. Even the shakiness of the line - as well as those odd un-funny strips - remind us that Peanuts is, and has always been, a daily, hand-crafted gift from one of the greatest cartoonists of all time.


REVIEW BY SETH:
I have felt, for some time, a connection between comics and poetry. It’s an obvious connection to anyone who has ever sat down and tried to write a comic strip. I think the idea first occurred to me way back in the late 80’s when I was studying Charles Schulz’s Peanuts strips. It seemed so clear that his four-panel setup was just like reading a haiku; it had a specific rhythm to how he set up the panels and the dialogue. Three beats: doot doot doot - followed by an infinitesimal pause, and then the final beat: doot. Anyone can recognize this when reading a Peanuts strip. These strips have that sameness of rhythm that haikus have - the haikus mostly ending with a nature reference separated off in the final line.


FURTHER READING:



01 July 2021

Black Hole by Charles Burns (No. 75)

Black Hole (1995-2005)
by Charles Burns

REVIEW BY DAVID RUST:
(from The 100 Best Comics of the Century! in The Comics Journal #210, 1999)
Black Hole is the tale of adolescent angst with a sci-fi, B-movie twist. The teenage protagonists live in a town where a nameless, sexually transmissible disease transforms its victims in to freaks. Strange holes growing in different parts of the body, reptilian tails, and large facial bumps are a few of the epidemic's unpredictable symptoms. Those who catch "the bug" are shunned by society and many are forced to live in the woods outside of town. As if raging hormones, unrequited love and alienation aren't enough for teens to contend with.

The six issues released so far focus on three high school students. Keith, a "normal" teen, is an insecure youth with a crush on a classmate named Chris, who barely notices him. Rob has "the bug", manifested by a small mouth on the neck, but has managed to conceal it from his peers. Chris and Rob share mutual attraction, but when Chris discovers Rob's condition she is repulsed. She later finds she has caught the disease from him. Ostracised by her schoolmates, Chris soon finds Rob is the only one she can talk to about her new problem.

All of this might be horribly cheesy if it weren't a product of Charles Burns' extraordinary artistry. Drawing realistically but with thick, cartoony lines, his illustrations are graceful and eye-pleasing even with ugly subject matter. More importantly, his evocative imagery shows this to be the work of a thoughtful artist. Surrealistic dream and drug trip sequences figure predominately, and symbolism, especially of the phallic and vaginal variety, abounds. Believable and identifiable characters couple with effective dramatic writing, raise the series well above the level of soap opera. Burns is a masterful cartoonist, and Black Hole demonstrates interesting art actually can be made about teenage mutants.


FURTHER READING: